University of Bahrain
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Planet Adventures: An Augmented Reality Game using Facial Emotion Recognition

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dc.contributor.author Aaliq Moin, Aaliq
dc.contributor.author Kolli, Lohitha
dc.contributor.author Sistla, Venkatramaphanikumar
dc.contributor.author Krishna Kishore Kolli, Venkata
dc.date.accessioned 2021-08-22T15:43:39Z
dc.date.available 2021-08-22T15:43:39Z
dc.date.issued 2021-08-22
dc.identifier.issn 2210-142X
dc.identifier.uri https://journal.uob.edu.bh:443/handle/123456789/4499
dc.description.abstract Augmented reality is now on the forefront of technological advancements around the world with major consumer electronic companies like Apple, Microsoft, Ninatic, Lucyd, Augmented Reality Labs etc., investing in it to develop an AR interface for its users. In this paper, we proposed an approach in creating a game of using various technologies in sync with augmented reality. The game developed by us can be played by using facial gestures without any complex devices. We also have explored various approaches and methods to implement an AR experience and presented the best suited AR for development of this application. Facebook’s SparkAR studio with integrated AI models are used in this proposed framework to recognise the face gestures based on DeepFace. The proposed AR game overcame the limitations of other AR games by using light weight and efficient technologies like visual scripting and 2D assets and eliminated the use of high-level hardware. A survey on user experience have been done using beta version and found good performance when compared to other similar AR games. en_US
dc.language.iso en en_US
dc.publisher University of Bahrain en_US
dc.rights Attribution-NonCommercial-NoDerivatives 4.0 International *
dc.rights.uri http://creativecommons.org/licenses/by-nc-nd/4.0/ *
dc.subject Augmented Reality en_US
dc.subject Visual Scripting en_US
dc.subject SparkAR en_US
dc.subject Emotion Recognition en_US
dc.subject JavaScript Bridging en_US
dc.subject DeepFace en_US
dc.title Planet Adventures: An Augmented Reality Game using Facial Emotion Recognition en_US
dc.identifier.doi http://dx.doi.org/10.12785/ijcds/130144 en
dc.contributor.authorcountry India en_US
dc.contributor.authorcountry India en_US
dc.contributor.authorcountry India en_US
dc.contributor.authorcountry India en_US
dc.contributor.authoraffiliation Department of Computer Science and Engineering, Vignan’s Foundation for Science, Technology & Research, Guntur en_US
dc.contributor.authoraffiliation Department of Computer Science and Engineering, Vignan’s Foundation for Science, Technology & Research, Guntur en_US
dc.contributor.authoraffiliation Department of Computer Science and Engineering, Vignan’s Foundation for Science, Technology & Research, Guntur en_US
dc.contributor.authoraffiliation Department of Computer Science and Engineering, Vignan’s Foundation for Science, Technology & Research, Guntur en_US
dc.source.title International Journal Of Computing and Digital System en_US
dc.abbreviatedsourcetitle IJCDS en_US


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