University of Bahrain
Scientific Journals

Real Hand Gesture in Augmented Reality Drawing with Markerless Tracking on Mobile

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dc.contributor.author Ismail, Ajune Wanis
dc.contributor.author Aladin, Mohamad Yahya Fekri
dc.contributor.author Nor’a, Muhammad Nur Affendy
dc.date.accessioned 2022-10-31T04:48:12Z
dc.date.available 2022-10-31T04:48:12Z
dc.date.issued 2022-10-30
dc.identifier.issn 2210-142X
dc.identifier.uri https://journal.uob.edu.bh:443/handle/123456789/4671
dc.description.abstract Augmented Reality (AR) is a technology that can combine real and virtual objects. Interaction is essential in AR, allowing the user to interact with a virtual object in the natural environment. There is various type of gesture interaction that can be applied in AR. The use of gesture interaction in drawing space has become a popular topic among researchers to apply this concept to AR technology by using bare hands to interact directly with AR. However, the visual and spatial complexity of the canvas when involves a real-time drawing canvas for AR still unsolved issue and using real hand gestures on a handheld device still challenging. The implementation approach for the AR Drawing application, as well as hand gesture recognition to collect gesture input for the AR drawing space, is detailed in this paper. The gesture input needed to be conveyed to the portable device, hence the integration procedure took place over a local network. The application flows have been documented, and the user interface (UI) consists of three screens. Brushstroke, thickness slider, and colour are among the elements in this AR drawing space. For AR, ARCore has been used to enable tracking. ARCore is a motion-based tracking approach that does not require the use of a physical marker. It is also known as markerless tracking. By bringing attention to an unsolved problem that impacts a gesture inputs. The compatibility to convert from traditional drawing into digital drawing space and the use of hand gestures as input is challenging. Therefore, this paper explains the process to actualize the real-time drawing in handheld AR using the user’s real hand. en_US
dc.language.iso en en_US
dc.publisher University of Bahrain en_US
dc.subject Real Hand Gesture, Augmented Reality, Virtual Reality, Drawing Tools en_US
dc.title Real Hand Gesture in Augmented Reality Drawing with Markerless Tracking on Mobile en_US
dc.type Article en_US
dc.identifier.doi https://dx.doi.org/10.12785/ijcds/120186
dc.volume 12 en_US
dc.issue 1 en_US
dc.pagestart 1071 en_US
dc.pageend 1080 en_US
dc.contributor.authoraffiliation Mixed and Augmented Reality Research lab, Vicubelab Research Group, Universiti Teknologi Malaysia, Skudai 81300 Johor Malaysia en_US
dc.contributor.authoraffiliation Faculty of Engineering, Universiti Teknologi Malaysia, Skudai 81300 Johor Malaysia en_US
dc.source.title International Journal of Computing and Digital Systems en_US
dc.abbreviatedsourcetitle IJCDS en_US


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